Welcome to the GLUI User Interface Library, v2.0 beta! ------------------------------------------------- This distribution contains the full GLUI sources, as well as 5 example programs. You'll find the full manual under "glui_manual.pdf". The GLUI web page is at http://www.cs.unc.edu/~rademach/glui ---------- Windows ---------- Precompiled executables are found in 'msvc\bin' A precompiled library is in 'msvc\lib\glui32.lib' The directory 'msvc' contains a Visual C++ workspace entitled 'glui.dsw'. To recompile the library and examples, open this workspace and run the menu command "Build:Batch Build:Build". The 3 executables will be in the 'bin' directory, and the library in the 'lib' directory. To create a new Windows executable using GLUI, create a "Win32 Console Application" in VC++, add the GLUI library (in 'msvc/lib/glui32.lib'), and add the OpenGL libs: glui32.lib glut32.lib glu32.lib opengl32.lib (Microsoft OpenGL) Include the file "glui.h" in any file that uses the GLUI library. ---------- Unix ---------- 3 precompiled SGI executables are included: 'example1', 'example2', 'example3' (I've tested them on several local SGIs. They do not work on Valine [they crash the X server]). An SGI/HP makefile is found in the file 'makefile' (to use on HP, certain lines need to be commented/uncommented). To include GLUI in your own apps, add the glui library to your makefile (before the glut library 'libglut.a'), and include "glui.h" in your sources. ---------------------------------------------------------------------- Please let me know what you think, what you'd like to change or add, and especially what bugs you encounter. Also, please send me your e-mail so I can add you to a mailing list for updates. Good luck, and thanks for trying this out! Paul Rademacher rademach@cs.unc.edu