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 XFM(1)                         X Version 11                          XFM(1)
                                 23 Mar 1995



 NAME
      xfm - X file and applications manager


 SYNOPSIS
      xfm [options ...]


 DESCRIPTION
      Xfm is a file and applications manager program for the X window
      system.  It provides virtually all of the features that you would
      expect in a file manager - move around your directory tree in multiple
      windows, move, copy or delete files, and launch programs with simple
      mouse operations. Directory displays are updated automatically in
      regular intervals when the contents of the directory changes. The
      integrated application manager provides a kind of ``shelf'' onto which
      you can place your favorite applications, as well as the files and
      directories you are currently working with. It also allows you to
      access different groups of applications and files.  User-definable
      file types let you specify a command to be executed when double-
      clicking on a file or dropping other files onto it. Last not least,
      xfm can automatically mount and unmount special devices like floppies
      as you open and close the corresponding directories (mount points).

 OPTIONS
      Xfm accepts all the usual toolkit options. Furthermore, the following
      options let you print xfm's version number and control which windows
      should be displayed at startup.

      -version
          Print the version number and exit.

      -appmgr
          Only display the application manager window.

      -filemgr
          Only display the file manager window.

      If both -appmgr and -filemgr are specified, then the applications and
      one file manager window will be displayed, which is also the default.
      If only -filemgr is specified, the application manager will not be
      available in this session.

 RUNNING XFM FOR THE FIRST TIME
      There are a number of configuration files which need to be placed in
      your home directory in order to run xfm.  To install the default
      configuration files, run the program xfm.install which will create a
      directory ~/.xfm and install some files in there.  These are your
      personal configuration files, and may be edited to customise Xfm to
      your own tastes.




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 USAGE
      Most of it should be fairly obvious. There is one application window
      and zero or more file windows in which directories (also termed
      folders) are displayed. In order to perform an action, you either
      select items and then invoke a menu operation, or you drag items from
      a file window to a second (maybe the same) file window or the
      application window. You can also double-click on an item to start a
      corresponding action (like launching an application, editing a file,
      or changing directories), and press the right menu button on an item
      to bring up a menu containing operations for a single file or
      application.  Pressing the right button on the background of the
      application window displays the application menu. File operations are
      accessed from the file window menu bar as usual.

      The left-hand mouse button selects an item (and deselects all others
      in the same window). The second button toggles the selected state of
      an item.

      You can drag with the left-hand button to another window (or another
      icon, in general a valid destination will be highlighted with a border
      when the cursor is over it) to move files from one directory to
      another. The second button used in the same way will copy files. You
      can also drag around items in the application window; again, the left
      mouse button moves, and the second button copies the selected items to
      a new position. Applications can be launched by dropping files on
      them; and installing files and programs in the application manager can
      be done by dropping files on the background of the application window.
      Finally, new file windows can be opened by simply dragging a directory
      icon to the root window.

      The action taken when double-clicking on a file depends on the type of
      the file. If it is a directory, it is displayed in the file window. If
      it is an executable, the program is started. Other files are opened in
      the default editor (specified by the defaultEditor resource), unless
      another action is given in the xfmrc file (see CONFIGURATION below).

      Directories can be displayed in three different forms: tree (display
      subdirectories in tree-like form), icon (display directories and files
      as icons) and text (similar to ls -l). These options are selected from
      the View menu. In the tree form, clicking on the arrows takes you up
      or down one level.

      Directory displays are updated automatically in regular intervals when
      the contents of the directory changes. You can also explicitly request
      a folder update by double-clicking on the directory name field of the
      corresponding file window.

 MENU COMMANDS
      FILE MENU





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      File manipulation operations.

      New...
          Create a new (and empty) file.

      Move...
          Rename a single item (directory or file) or move selected items to
          another directory.

      Copy...
          Create a copy of a single item under a new name or copy selected
          items to another directory.

      Link...
          Like Copy, but creates symbolic links rather than copying the
          selected items.

      Delete
          Delete the selected items.

      Select...
          Select items by pattern. The usual metacharacters are recognized
          (*, ?, [ ]). (Currently there is no provision for escaping these.)

      Select all
          Select all items in the current directory (except the parent
          directory).

      Deselect
          Deselect all items.

      Quit
          Terminate xfm.

      FOLDER MENU

      Operations dealing with directories and the file window.

      New...
          Create a new directory.

      Go to...
          Display the specified directory.

      Home
          Display your home directory.

      Up
          Display the parent directory.





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      Empty
          Delete all items in the current directory.

      Close
          Close this file window.

      VIEW MENU

      Options for the directory display.

      Tree
          Select the tree form display.

      Icons
          Select the icons form display.

      Text
          Select the text form display.

      Sort by name
          Sort directory by name.

      Sort by size
          Sort directory by size.

      Sort by date
          Sort directory by date.

      Filter...
          Specify a pattern to determine the files which should be displayed
          in the file window. (This only affects normal files, i.e.
          directory items will not be filtered. The Clear button in the
          Filter dialog form reverts to the full display.)

      Hide folders
          Suppress directory items.

      Mix folders/files
          Mix directories and other files.

      Show hidden files
          Show hidden files (files starting with a dot).

      FILE POPUP MENU

      Operations on a single file. This menu pops up when pressing the right
      mouse button on a directory or file icon.

      Open
          Open a file window on the selected item. This option is only
          available if the selected item is a directory.



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      Edit
          Edit the selected item using the program specified in the
          defaultEditor resource (only available if the selected item is not
          a directory).

      View
          Same as Edit, but invokes a program for viewing the file
          (defaultViewer resource).

      Move...
          Move the selected item.

      Copy...
          Copy the selected item.

      Link...
          Create a symbolic link.

      Delete
          Delete the selected item.

      Information...
          Display information about the selected item (file size,
          permissions and such).

      Permissions...
          Change the permissions of the selected item.

      APPLICATION MENU

      Operations for managing the application window.

      Install...
          Install a new application in the application window. Pops up a
          dialog form into which you can enter the necessary information
          (see APPLICATION FILES for a discussion of the fields in this
          form).

      Install group...
          Simplified install dialog form for creating a new application
          group (see APPLICATION FILES).

      Cut
          Move the selected application items into a ``clip'' file
          (specified by the applicationDataClip resource). Together with the
          Paste option, this allows you to move application items between
          different application groups.

      Copy
          Like Move, but simply copies the selected items instead of
          removing them from the application window.



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      Paste
          Insert the contents of the clip file into the application window.

      Delete
          Delete the selected items from the application window.

      Quit
          Terminate xfm.

      APPLICATION POPUP MENU

      Operations on a single application item. This menu pops up when
      pressing the right mouse button on an icon in the application window.

      Edit...
          Edit an application item. Pops up a dialog form which allows you
          to change the configuration information associated with the
          selected item (see CONFIGURATION for a discussion of the fields in
          this form).

      Cut
          Move the selected item to the clip file.

      Copy
          Copy the selected item to the clip file.

      Delete
          Delete the selected item from the application window.

      APPLICATION WINDOW BUTTONS

      These buttons at the bottom of the application window allow you to
      navigate in the application group tree and open new file windows.

      Back
          Return to the previous application group.

      Main
          Return to the main application group (the one loaded at startup
          time).

      Reload
          Reload the current application file. This option is useful to
          update the contents of an application window after manual editing
          of the application file.

      File window
          Open a new file window on the user's home directory.

 RESOURCES
      Various aspects of xfm can be configured by changing corresponding



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      resource settings in the application defaults file. Some important
      resources are listed below:

      bitmapPath

      pixmapPath
          The path on which to search for bitmap and pixmap icons,
          respectively.

      applicationDataFile

      configFile

      devFile

      magicFile
          The names of the application and configuration files used by xfm
          (see CONFIGURATION). Normally, these files will be located in
          ~/.xfm.  You may wish to change this, e.g., if you want to provide
          a system-wide xfmrc file. (The application files should always be
          kept in the user's home directory, such that each user can save
          his/her private application settings.)

      applicationDataDir
          The directory in which the application files for new application
          groups are located (see the Install group option of the
          application menu), usually ~/.xfm.

      applicationDataClip
          The ``clip'' file used in Cut/Copy/Paste operations in the
          aplication window, usually ~/.xfm/.XfmClip.

      doubleClickTime
          Set the time interval in milliseconds for which a sequence of two
          mouse clicks should be interpreted as a double click. Default:
          300.

      updateInterval
          Set the time interval in milliseconds in which to perform
          automatic folder updates. Default: 10000.

      confirmXXX
          Resources to request confirmation for various operations. XXX can
          be any one of Deletes, DeleteFolder, Copies, Moves, Overwrite and
          Quit. By default these are all enabled.

      defaultEditor
          The command with which xfm invokes your favorite editor.

      defaultViewer
          The command with which xfm invokes your favorite viewer.



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      BourneShells
          xfm calls other programs by executing your shell (as taken from
          the environment variable SHELL). Since Bourne compatible shells
          need one extra parameter, xfm needs to know about the type of the
          shell. If this resource is not set (default), or is equal to the
          special string AUTO, a quick-and-dirty test is done at startup.
          This test will fail if the shell's initialisation files cause some
          output. If this happens, change these files, or set the
          BourneShells resource to a comma separated list of full path names
          of Bourne compatible shells. If your shell matches an entry in
          this list, xfm will assume it is a Bourne shell.

      There are way too many available resources to list them all in this
      manual page, so please take a look at the application defaults file
      for more information.

 CONFIGURATION
      Besides the application resources, xfm can be configured by means of
      three different files, which are usually named xfmrc, xfmdev and
      magic, and are located in the ~/.xfm directory. Moreover, there is a
      number of so-called application files, from which xfm determines the
      contents of the application window, like the Apps file which usually
      describes the contents of the main application group. All these files
      are plain ASCII files which can be edited using any text editor. (Note
      that application files are also written by xfm itself whenever the
      contents of the application window changes.)  Any line in these files
      which starts with a hash sign (#) is interpreted as a comment; empty
      lines are ignored.

 FILE TYPE CONFIGURATION
      The xfmrc file specifies the types of ordinary (non-executable, non-
      directory) files which xfm should recognize. Each file type associates
      a pattern with an icon and two different kinds of actions (commands to
      be executed on the file). If xfm has been compiled with the
      MAGIC_HEADERS option then it is possible to specify icons (but not
      actions) for directories and executables as well. Each line has the
      following format:

              pattern:icon:push-action:drop-action

      As indicated, the different fields are separated by a colon (use \: to
      escape the : character, and \\ to escape the backslash character
      itself). The meaning of these fields is explained below.

      pattern
          This field allows you to specify which files belong to the type.
          File types can either be specified by a filename pattern, which
          refers to the name of a file, or a magic header, which refers to
          the contents of the file, or both.

          There are three types of filename patterns: Literal patterns



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          specify a literal filename such as ``core.'' Suffix patterns
          specify a suffix the filename must match, and are indicated by a
          leading asterisk, as in ``*.c.'' (All characters following the
          initial * are interpreted as literals; there is no expansion of
          embedded wildcards.) Finally, prefix patterns specify a prefix to
          be matched against the filename. They are denoted by a trailing
          asterisk, as in ``README*.''

          Magic headers are specified by a symbolic name given in the magic
          file, enclosed in angle brackets. Entries referring to a magic
          header cause the contents of the file to be checked against the
          magic numbers in the magic file. The format of these entries is
          described in Section MAGIC HEADERS below.

      icon
          The name of the bitmap or pixmap file containing the icon to be
          displayed for this file type.

      push-action
          The command to be executed when the user double-clicks on a file
          of this type. This command is passed to the shell (via -c),
          together with the name of the selected file. The command is
          executed in the directory where the selected file is located. The
          filename is available in the command as the positional parameter
          number one, such that an action of the form xyz $1 invokes the
          command xyz on the selected file. There are also three special
          kinds of push actions built into xfm, EDIT and VIEW which invoke
          the default editor and default viewer on the selected file,
          respectively, and LOAD which loads the selected file as an
          application file (discussed in Section APPLICATION FILES).

      drop-action
          Similar to the push action, this field denotes a command to be
          executed when a collection of selected files is dropped onto the
          file. The absolute target filename itself is available as
          positional parameter $1, the remaining arguments denote the names
          of the files dropped onto the target file. The command is executed
          in the directory which contains the selected files. No special
          built-in commands are available for this type of action.

      If an action field is empty, the corresponding action defaults to ``do
      nothing.''

      For instance, the following entry defines an icon and an EDIT push
      action for .c files:

              *.c:xfm_c.xpm:EDIT:

      As another example, here is an entry for compressed (i.e. gzipped) tar
      files. The push action causes the archive to be extracted, while the
      drop action replaces the contents of the archive with the files which



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      have been dragged onto the archive:

              *.tar.gz:xfm_taz.xpm:exec tar xfvz $1:exec tar cfvz $*

      (Note the use of the shell's exec command. Since actions are invoked
      through the shell, it is often useful to replace the shell with the
      actual command which is to be executed, in order to conserve memory
      space on small systems.)

      It is possible that different patterns given in the xfmrc file
      overlap.  In this case xfm uses the first pattern which matches.
      Therefore you should always list the more specific patterns first. For
      instance, the following two entries specify what to do with compressed
      tar files (specific case) and other .gz files (default case):

              *.tar.gz:xfm_taz.xpm:exec tar xfvz $1:exec tar cfvz $*
              *.gz:xfm_z.xpm:exec gunzip $1:

      Xfm also enables you to prompt for additional parameters before an
      action is executed. This is generally more useful with application
      entries than with file actions, and will therefore be described in the
      context of application configuration, see PARAMETER DIALOGS below.

 MAGIC HEADERS
      When compiled with the MAGIC_HEADERS option, xfm can determine file
      types using the magic numbers contained in the files.

      The magic numbers are described in a configuration file whose path is
      obtained from the magicFile resource. The format of the file is the
      same as that of the magic(5) file, with some extensions like regular
      expression matching. (See xfmtype(1).)

      There are five built-in types which are used if all the patterns in
      the magic file fail:

      unreadable
          Read failed.

      empty
          File size is zero.

      special
          Not a regular file.

      ascii
          Could be read and looks like ASCII.

      data
          Could be read but all tests failed and doesn't look like ASCII.





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      To specify a magic file type you include it between angle brackets at
      the beginning of the pattern field:

              <GIF>:xfm_gif.xpm:exec xpaint $1:

      or combined with a filename pattern:

              <ascii>*.cc:xfm_cc.xpm:EDIT:

      In the latter case, the file must meet both conditions, i.e. be an
      ASCII file and have a .cc suffix.

      To include angle brackets in the type or the pattern you must escape
      them using backslashes.

      If xfm is compiled with the MAGIC_HEADERS option, it is also possible
      to specify custom icons for directories and executables. For this
      purpose, the magic file distributed with xfm provides magic file types
      named <DIR>, <EXEC>, etc. For instance, here is an entry which
      specifies a special icon for hidden directories:

              <DIR>.*:hidden_dir.xpm::

      In the same way you can also override the built-in icons for
      displaying arbitrary directories and executables:

              <DIR>..:parent_dir.xpm::
              <DIR>:plain_dir.xpm::
              <DIR LNK>:link_dir.xpm::

 DEVICE CONFIGURATION
      The device configuration file, xfmdev, lets you specify which mount
      points xfm should keep track of, and which actions to perform in order
      to mount and unmount the corresponding file systems. This allows you
      to access file systems on special devices such as floppies, CD-Roms,
      etc. in a transparent way. All you have to do is to enter a directory
      named in xfmdev (e.g. by opening a file window on it), and xfm will
      automatically perform the corresponding mount action for you.
      Likewise, if you leave such a directory, xfm invokes the corresponding
      unmount action. (CAUTION: You still have to take care that you unmount
      a file system, e.g. by closing every file window which has been opened
      on it, before you physically remove the corresponding medium.)

      An entry of the xfmdev file has the following format:

              directory:mount-action:umount-action

      The directory field denotes the mount point of the file system,
      mount-action the command to be executed in order to mount the file
      system, and umount-action the command for unmounting the file system.
      Here is a ``typical'' entry from my xfmdev file:



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              /disk/a:mount /disk/a:umount /disk/a

      Of course, the details of how to mount a floppy file system may vary
      from system to system, and you might have to take special actions if
      you want to use mount as an ordinary user. See mount(8) for details.

 APPLICATION FILES
      Application files are used to specify the contents of the application
      window.  Normally, these files are not altered with a text editor, but
      are updated by xfm whenever the contents of the application window
      changes. An understanding of the application data is necessary,
      however, if you want to edit an existing or create a new entry using
      the Install, Install group and Edit options of the application menu.
      Each entry has the following form:

              name:directory:filename:icon:push-action:drop-action

      The name and icon fields specify the name of the application and a
      corresponding icon which should be displayed in the application
      window. The push-action and drop-action fields have the same meaning
      as in the xfmrc file: they indicate the commands to be passed to the
      shell when the user double-clicks on the icon or drops files onto it,
      respectively.  The directory and filename fields let you specify a
      file to be passed to the application. These fields are filled in by
      xfm when the user drags a file or directory onto the application
      window. Xfm also properly sets up the action fields when installing a
      file which has a matching entry in the xfmrc file.

      As usual, the target file (if specified) and any dropped files are
      passed to the push and drop actions as the first and the remaining
      parameters, respectively, see FILE TYPE CONFIGURATION for details. The
      drop action is executed in the directory containing the selected
      files, while the push action starts in the directory specified by the
      directory field, if it is nonempty, and in the user's home directory
      otherwise.

      In an application file, xfm recognizes four special types of built-in
      push actions. The EDIT and VIEW actions, as in xfmrc, invoke the
      default editor and viewer, respectively. The OPEN action indicates
      that the target file actually is a directory onto which xfm should
      open a new file window when the user double-clicks on the
      corresponding icon. Finally, the LOAD action tells xfm that the target
      is an application file whose contents are to be loaded into the
      application window. This action allows you to manage different groups
      of applications. Note that application files can also be loaded by a
      corresponding file type entry, since the LOAD action is also supported
      in the xfmrc file. (The OPEN action is not supported there, however,
      as it wouldn't make sense anyhow. Note that you can only specify
      actions for regular files.)





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      Xfm provides a number of operations which let you manipulate
      application groups in a convenient manner. The items in the
      application window can be moved and copied using drag and drop as
      usual. The Cut, Copy and Paste options of the application menu provide
      a means to move and copy application items between different
      application files. Moreover, xfm keeps a stack of application files
      loaded from a file or the application window via a LOAD action. The
      Back button at the bottom of the application window lets you return to
      the previous group of applications, and the Main button reloads your
      startup application file (and empties the stack). Finally, the Install
      group option of the application menu allows you to create entries for
      new application groups easily. You only have to specify the name of
      the group, the name of the corresponding application file, and the
      name of the icon file.  The remaining fields of the entry are filled
      in by xfm automatically.

      It is time for some examples. Here are three useful entries from my
      Apps file which I use to start an xterm, my favorite editor, and print
      a file using lpr, respectively:

              Terminal:::xterm.xpm:exec xterm:
              Editor:::editor.xpm:exec emacs:exec emacs $*
              Printer:::printer.xpm::exec lpr $*

      Xfm gives you great flexibility in configuring special types of
      actions.  For instance, the following entries can be used to implement
      a simple trashcan feature and an action to open a window on a floppy
      disk:

              Trash::.trash:trash.xpm:OPEN:shift; mv $* ~/.trash
              A\::/disk:a:disk.xpm:OPEN:

      A typical entry for an application group looks as follows:

              Toolbox:~/.xfm:Toolbox:apps.xpm:LOAD:

      It is also instructive to take a look at how xfm sets up the entries
      when you drag files or directories to the application window. Play
      around with these features. It is fun! Many things can be done, if not
      with a single command then maybe with a tiny shell script.

 PARAMETER DIALOGS
      Xfm lets you prompt the user for additional parameters when a push or
      drop action is invoked. In such a case, a dialog form appears, with
      one field for each parameter, into which the user can enter the
      required arguments. Currently, no checking is done on the supplied
      parameters; in fact, the user can simply leave all fields empty.
      Parameters are specified in an action using the form

              %parameter-name%




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      where parameter-name is an arbitrary string not containing the %
      character, which will be displayed in the dialog form. (As usual, a
      literal % character can be escaped with the backslash.) Xfm replaces
      each such %...% construct with the corresponding value entered by the
      user. For instance, here is an entry which allows you to execute a
      program with parameters:

              exec:::app.xpm:exec %Program\:% %Parameters\:%:
              exec $1 %Parameters\:%

      As the push action in the example indicates, it is possible to specify
      more than one parameter field. A default value for a parameter can be
      specified using the notation

              %parameter-name--default-value%

      For instance:

              transfig:::app.xpm::transfig -L %Language\:--eepic% $*

 CONSOLE OUTPUT
      Programs started by xfm inherit their standard output and error
      streams from xfm. Therefore, if you start xfm from your session or
      window manager instead of an xterm, you should redirect xfm's standard
      output and error to something which you can read while xfm is running,
      if the window manager does not already do that for you. Usually, you
      will reassign both stdout and stderr to /dev/console, using the
      command:

              xfm >/dev/console 2>&1

      Then you can read error messages and other output produced by launched
      applications in the console window on your desktop (such as xconsole,
      or xterm -C).

 ICONS
      Xfm supports icons in both the X bitmap and Arnaud Le Hors' XPM
      format.  A collection of useful icons is included in the distribution.

 FILES
      ~/.xfm
          Standard location for xfm configuration and application files (see
          CONFIGURATION above).

 SEE ALSO
      xfmtype(1), X(1), xconsole(1), xterm(1), magic(5), mount(8), Arnaud Le
      Hors: XPM Manual. The X PixMap Format, Groupe Bull, 1993.

 CAVEATS AND BUGS
      Xfm catches the TERM signal to gracefully terminate the program,
      unmounting all open file systems which have been mounted by xfm.



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      However, some window and session managers may not send TERM signals to
      their client applications when terminating an X session. Therefore it
      might be necessary to explicitly quit xfm or manually close file
      windows mounted by xfm before exiting X.

      Do not specify a relative path in the directory field of an
      application item, because when you execute a push action on the
      application the current directory might not always be what you expect.
      This will probably be fixed in a future release. ;-)

      Xfm depends on your shell - see resource BourneShells.

 COPYRIGHT
      Copyright (c) 1990-1993 by Simon Marlow
      Copyright (c) 1994, 1995 by Albert Graef

 AUTHORS
      The original version of this program was written by Simon Marlow
      (simonm@dcs.glasgow.ac.uk) at the University of Glasgow. Albert Graef
      (ag@muwiinfa.geschichte.uni-mainz.de) at the University of Mainz is
      the author and maintainer of the present (1.3) version which contains
      many bug fixes and enhancements. Other people have contributed
      additional features: Dave Safford (dave.safford@edu.tamu.sc; automatic
      folder updates); Robert Vogelgesang (vogelges@rhrk.uni-kl.de; shell
      detection code); Juan D. Martin (juando@cnm.us.es; magic headers);
      Kevin Rodgers (rodgers@lvs-emh.lvs.loral.com; Filter option); Scott
      Heavner (sdh@falstaff.MAE.cwru.edu; View option); Brian King
      (ender@ee.WPI.EDU; default values in parameter dialogs).


























                                   - 15 -      Formatted:  November 14, 2024